Developing The Portable Wargame

This book has been written in direct response to the feedback from readers of 'The Portable Wargame', and includes three sets of rules - Ancient, enhanced Early and Mid Twentieth Century, and Air Combat - and chapters that look at Army ...

Developing The Portable Wargame

Author: Bob Cordery

Publisher: Lulu.com

ISBN: 0244911029

Page:

View: 602

This book has been written in direct response to the feedback from readers of 'The Portable Wargame', and includes three sets of rules - Ancient, enhanced Early and Mid Twentieth Century, and Air Combat - and chapters that look at Army Lists, Mini-campaigns, and Scenarios. All the rules have been designed to be used with a gridded tabletop made up of squares or hexes.

The Portable Napoleonic Wargame

This book is the result. Please note that all the rules have been designed to be used with a gridded tabletop made up of squares or hexes.

The Portable Napoleonic Wargame

Author: Bob Cordery

Publisher: Lulu.com

ISBN: 0244139105

Page: 174

View: 768

Although the author is a late convert to the joys of Napoleonic wargaming, he soon began to see why so many wargamers love the period. As a result, he set out to write several sets of rules that would use similar game mechanisms to those in his other PORTABLE WARGAME rules, and that would enable him to fight a range of small, medium, and large battles on a relatively small tabletop. This book is the result. Please note that all the rules have been designed to be used with a gridded tabletop made up of squares or hexes.

The Portable Pike and Shot Wargame

The book includes eleven chapters as well as an appendix and a bibliography.

The Portable Pike and Shot Wargame

Author: Alan Saunders

Publisher:

ISBN:

Page: 120

View: 596

The contributors - Antoine Bourguilleau, Alan Saunders, Arthur Harman, and Bob Cordery - are all very experienced wargamers, and have collaborated to produce a book of wargame rules for fighting battles set during the Pike and Shot period. The Portable Pike & Shot Wargame book contains four different sets of grid-based wargame rules and covers late sixteenth century warfare in Japan and seventeenth century warfare in Europe. The book includes eleven chapters as well as an appendix and a bibliography.

The Portable Wargame

The Portable Wargame Contents Introduction A brief (and incomplete) history of
gridded wargames Some basic rules Grids: Hexes and Squares Definitions Units
... and how to represent them on the tabletop Design Notes Going Solo and the ...

The Portable Wargame

Author: Bob Cordery

Publisher: Lulu Press, Inc

ISBN: 1326904604

Page:

View: 177

The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don’t require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop made up of squares or hexes.

Developing the Portable Wargame

Developing The Portable Wargame Contents Introduction Pinning and Unpinning
Units The Two Kills Option Army Lists, Balanced, and Unbalanced Forces Big
Board – and Small Board – Gridded Wargames A few observations about the ...

Developing the Portable Wargame

Author: Bob Cordery

Publisher: Lulu Press, Inc

ISBN: 0244611033

Page:

View: 347

This book has been written in direct response to the feedback from readers of ‘The Portable Wargame’, and includes three sets of rules – Ancient, Enhanced Early and Mid Twentieth Century, and Air Combat – and chapters that look at Army Lists, Mini-campaigns, and Scenarios. All the rules have been designed to be used with a gridded tabletop made up of squares or hexes.

The Portable Colonial Wargame

This book has fourteen chapters, two sets of rules, two exemplar battle reports, two appendices, a list of sources of inspiration, and over one hundred and ten illustrations.

The Portable Colonial Wargame

Author: Bob Cordery

Publisher: Lulu.com

ISBN: 0244874824

Page: 170

View: 753

The author has been a confirmed colonial wargamer for over forty years, and took part in the famous Madasahatta Campaign that was run by the late Eric Knowles. This interest has grown over the years, and has finally resulting in the writing of this book. Please note that all the rules have been designed to be used with a gridded tabletop made up of squares or hexes. This book has fourteen chapters, two sets of rules, two exemplar battle reports, two appendices, a list of sources of inspiration, and over one hundred and ten illustrations.

Gridded Naval Wargames

This book follows on from 'The Portable Wargame' and 'Developing The Portable Wargame' to cover naval wargames that can be fought on a gridded tabletop.

Gridded Naval Wargames

Author: Bob Cordery

Publisher: Lulu.com

ISBN: 0244688540

Page: 138

View: 159

This book follows on from 'The Portable Wargame' and 'Developing The Portable Wargame' to cover naval wargames that can be fought on a gridded tabletop. The book contains six sets of rules (three of which are from the 'Portable Naval Wargame' stable), four explanatory battle reports, and a chapter that explains 'How to ...' build simple model American Civil War ironclads. Aimed mainly at the wargamer who wants to include aspects of naval warfare in their wargames, it is suitable for both novice and experienced wargamers.

Trouble in Zubia

This solo mini-campaign was inspired involvement of Great Britain in Egypt and the Sudan during the latter part of the nineteenth century.

Trouble in Zubia

Author: Bob Cordery

Publisher: Lulu.com

ISBN: 0244801479

Page:

View: 968

Playing Wargames on the Internet

The code is very portable and has been ported to a number of UNIX variants , so
there should be no trouble compiling it ; if you do encounter problems , ask the
newsgroup for help . Connected to RedDragon . Empire . Net . 220 Red Dragon .

Playing Wargames on the Internet

Author: Rawn Shah

Publisher: Wiley

ISBN: 9780471116349

Page: 308

View: 704

World Domination Just Got Easier! Imagine having Genghis Khan, Julius Caesar, Napoleon Bonaparte, and Attila the Hun coming after you at the same time. That's how your opponents will feel when you use this book. You'll get all of the hard-won secrets and strategies you'll need to win war- games on the Internet. Before you know it, you'll be well on your way to becoming the supreme ruler of the known universe. This incredible resource covers the three most popular wargames on the Internet—Empire, Galactic, and XConquer—and gives you information about: Where on the Internet you can go to play What the object of each game is and how the game is set up What commands you'll use to play and leave messages for other players How to use proven hints and strategies to defeat your enemies What dangers await you as well as tried-and-true tips on how to divide and conquer all

Business Wargames

... semi - portable rivals , and quickly became the market standard and a major
money - spinner for Sony . " PRODUCTION ADVANTAGE Kaman , a US
helicopter manufacturer with an idle repair shop and automated woodworking
equipment ...

Business Wargames

Author: Barrie G. James

Publisher: Viking Press

ISBN:

Page: 234

View: 131

A Winter ish War

This solo mini-campaign was inspired by FINLAND AT WAR: THE WINTER WAR 1939-40 by Vesa Nenye, and saw two imagi-nations, Opeland (which stood in for Finland) and the all-powerful Soviet People's United Republics or SPUR (which stood in for ...

A Winter ish War

Author: Bob Cordery

Publisher: Lulu.com

ISBN: 0244801444

Page:

View: 362

One Hour Skirmish Wargames

Many wargamers enjoy the challenge of skirmish games where, instead of the strategy of vast armies portrayed by traditional wargames, the focus is on the tactics of a small unit.

One Hour Skirmish Wargames

Author: John Lambshead

Publisher: Pen & Sword Military

ISBN: 9781526700049

Page: 96

View: 670

Many wargamers enjoy the challenge of skirmish games where, instead of the strategy of vast armies portrayed by traditional wargames, the focus is on the tactics of a small unit. However, skirmish rules are often so complex that it can take hours of rolling dice, consulting tables and recording data to recreate what would in reality be a fast and furious firefight lasting just minutes. Now these new rules make it possible to recapture the speed and intensity of these actions where every man, and every second, counts. The basic rules are supported by sections which give special rules and scenarios to capture the flavor of a range of different periods, from Napoleonic to Modern Warfare and beyond with Sci-Fi. From the 95th Rifles scouting for Wellington, Western gunfights and WWI trench raids, through WW2 parachute assaults or Special Forces strikes in Afghanistan, or even Space Marines storming a space station, Squad Firefights elegantly simple system allows you to focus on proper tactical decisions rather than rolling buckets of dice or calculating masses of modifiers.

Beginners Guide to Wargaming

This was the main reason the longbow fell into disuse once portable and
reasonably accurate firearms came into use from the late 15th century , since any
idiot could be taught how to fire a musket effectively with minimal training .

Beginners  Guide to Wargaming

Author: Bruce Quarrie

Publisher: HarperCollins

ISBN: 9780850598520

Page: 136

View: 729

Briefly sketches the history of war games, explains war gaming rules for land, naval, armored, and aerial forces, and looks at fantasy games

Variety Portable Movie Guide

WAR GAME , THE 1966 , 50 mins , UK D : Peter Watkins ( BBC - TV ) A wholly
imaginary picture of what could happen immediately before , during , and after a
nuclear attack on Britain , The War Game is grim , gruesome , horrific ...

Variety Portable Movie Guide

Author: Derek Elley

Publisher: Berkley

ISBN: 9780425175507

Page: 1488

View: 825

Now in a handy pocket edition, this authoritative guide includes more than 8,700 reviews--from the dawn of film through every major release of 1999. Includes information on the casts, directors, Academy Award( nominees and winners, and movies on video, disc, and wide-screen formats. This updated edition has 100 new reviews.

Integration and Enhancement of the Saber Wargame

Integration was accomplished by developing a portable object- oriented database system (OODBMS) interface. The interface was implemented in Ada and tied to an OODBMS also written in Ada.

Integration and Enhancement of the Saber Wargame

Author:

Publisher:

ISBN:

Page: 164

View: 279

The Saber wargame is a theater-level air/land battle wargame written in Ada that is being developed for the Air Force Wargaming Center at Maxwell AFB, AL. This thesis documents how the user interface and simulation engine were integrated. Integration was accomplished by developing a portable object- oriented database system (OODBMS) interface. The interface was implemented in Ada and tied to an OODBMS also written in Ada. Using the interface, both subsystems were able to work from a consistent database and exchange information. The user interface was enhanced by converting it from the Software Technology for Adaptable Reliable Systems Ada/X Window System bindings to a newer commercial set. Generic components were constructed to allow the rapid development of Motif input forms written in Ada.

Windows Security Portable Reference

... 132 Volume Shadow Copy service, 132 VPN (virtual private networking)
technologies, 184 wardialing, 14 WarGames (movie), 14 Web Client service, 133
Web Enrollment services, 207 Web site information, 27 Ethereal, 54 hackers use
of, ...

Windows Security Portable Reference

Author: Michael O'Dea

Publisher: McGraw Hill Professional

ISBN: 9780072227857

Page: 241

View: 406

Explains how to effectively protect one's Windows 2000, NT, XP, .NET Server 2003, or other Windows-based systems from a variety of security breaches.

IEEE PLANS

a a The Theater Nuclear Forces Surviviability , Security , and Safety ( TNF S3 )
instrumentation is a lightweight , portable system for war game simulation . The
system was developed for the Defense Nuclear Agency for use in evaluating ...

IEEE PLANS

Author:

Publisher:

ISBN:

Page:

View: 131

Simulation gaming

However it would be desirable if the developed wargame could perform well
within real time in small exercises on easily transportable computer systems such
as the micro - VAX . The SOLTAU wargame demonstrates that large parts of the ...

Simulation gaming

Author: International Simulation and Gaming Association. International Conference

Publisher: Pergamon

ISBN:

Page: 368

View: 985

This volume records the Proceedings of the International Simulation and Gaming Association's 19th International Conference which took place at Utrecht University in 1988. Seven sections are contained in the volume. The first section on complexity, uncertainty and conflict deals with theoretical and methodological issues. This is the introduction to the conference theme "On the improvement of competence". The following sections cover broad areas: organizational change, business simulation, policy exercise, methodology, learning environments, and special topics such as environmental planning, health care, diplomatic games and gambling.

Enabling Technologies for Simulation Science VIII

This means those executing campaign level wargames must choose between
two bad alternatives . They bring in lots of people to give instructions to the
tactical forces . This increases the cost of the exercise and means execution must
be ...

Enabling Technologies for Simulation Science VIII

Author: Dawn A. Trevisani

Publisher: Society of Photo Optical

ISBN: 9780819453464

Page: 480

View: 821

Proceedings of SPIE present the original research papers presented at SPIE conferences and other high-quality conferences in the broad-ranging fields of optics and photonics. These books provide prompt access to the latest innovations in research and technology in their respective fields. Proceedings of SPIE are among the most cited references in patent literature.