Modeling Simulation and Visual Analysis of Crowds

The goal of this book is to provide the readers a comprehensive map towards the common goal of better analyzing and synthesizing the pedestrian movement in dense, heterogeneous crowds.

Modeling  Simulation and Visual Analysis of Crowds

Author: Saad Ali

Publisher: Springer Science & Business Media

ISBN: 1461484839

Page: 411

View: 231

Over the last several years there has been a growing interest in developing computational methodologies for modeling and analyzing movements and behaviors of ‘crowds' of people. This interest spans several scientific areas that includes Computer Vision, Computer Graphics, and Pedestrian Evacuation Dynamics. Despite the fact that these different scientific fields are trying to model the same physical entity (i.e. a crowd of people), research ideas have evolved independently. As a result each discipline has developed techniques and perspectives that are characteristically their own. The goal of this book is to provide the readers a comprehensive map towards the common goal of better analyzing and synthesizing the pedestrian movement in dense, heterogeneous crowds. The book is organized into different parts that consolidate various aspects of research towards this common goal, namely the modeling, simulation, and visual analysis of crowds. Through this book, readers will see the common ideas and vision as well as the different challenges and techniques, that will stimulate novel approaches to fully grasping “crowds."

Computer Vision and Image Processing

A glossary for research on human crowd dynamics. Collec. Dyn. 4, 1–13 (2019) 2
. Ali, S., Nishino, K., Manocha, D., Shah, M.: Modeling, simulation and visual
analysis of crowds: a multidisciplinary perspective. In: Ali, S., Nishino, K.,
Manocha, ...

Computer Vision and Image Processing

Author: Satish Kumar Singh

Publisher: Springer Nature

ISBN: 9811611033

Page:

View: 471

Simulating Crowds in Egress Scenarios

This book describes, from a computer science viewpoint the software, methods of simulating and analysing crowds with a particular focus on the effects of panic in emergency situations.

Simulating Crowds in Egress Scenarios

Author: Vinícius J. Cassol

Publisher: Springer

ISBN: 3319652028

Page: 107

View: 585

This book describes, from a computer science viewpoint the software, methods of simulating and analysing crowds with a particular focus on the effects of panic in emergency situations. The power of modern technology impacts on modern life in multiple ways every day. A variety of scientific models and computational tools have been developed to improve human safety and comfort in built environments. In particular, understanding pedestrian behaviours during egress situations is of considerable importance in such contexts. Moreover, some places are built for large numbers of people (such as train stations and airports and high volume special activities such as sporting events). Simulating Crowds in Egress Scenarios discusses the use of computational crowd simulation to reproduce and evaluate egress performance in specific scenarios. Several case studies are included, evaluating the work and different analyses, and comparisons of simulation data versus data obtained from real-life experiments are given.

Conference Proceedings

In preparing for disaster situations , it is also crucial to plan building evacuation
procedures for large human crowds in the event of fire , bomb or bio ... VEGAS (
Virtual EGress Analysis and Simulation ) [ 22 ] is another example of a system
that models crowd evacuation in VR . ... Immersive virtual reality is a genre of
virtual reality that provides the user with full visual immersion in a virtual
environment .

Conference Proceedings

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Computer Animation and Simulation

A Model of Human Crowd Behavior : Group Inter - Relationship and Collision
Detection Analysis S. R. Musse and D. Thalmann soraia ... We have used some
concepts from sociology to represent some specific behaviors and represent the
visual output . ... 1 Introduction 4 There are very few studies on crowd modeling .

Computer Animation and Simulation

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Proceedings of the 1999 International Conference on Web Based Modeling and Simulation

... Simulation of Human Flow with Phoenix , AZ , April 9 - 13 The study
demonstrates the effectiveness of modeling public facilities ... continuos and
discrete event simulation allowed us to effectively apply the model to a real case
study : crowd control in a ... ( 1996 ) " An Innovative Vehicular Traffic Combined
Simulation Tool : from a Detailed Analysis to a Synthesis of Results " ... The
purpose of this development is to offer users a sort of visual verification and
validation of this simulation .

Proceedings of the 1999 International Conference on Web Based Modeling and Simulation

Author: Agostino G. Bruzzone

Publisher:

ISBN:

Page: 255

View: 247

Sociological Abstracts

Sociological Abstracts

Author: Leo P. Chall

Publisher:

ISBN:

Page:

View: 983

CSA Sociological Abstracts abstracts and indexes the international literature in sociology and related disciplines in the social and behavioral sciences. The database provides abstracts of journal articles and citations to book reviews drawn from over 1,800+ serials publications, and also provides abstracts of books, book chapters, dissertations, and conference papers.

Evaluation of Smart Video for Transit Event Detection

[ 98 ] K. Rapantzikos , Y. Avrithis , and S. Kollias , “ Handling uncertainty in video
analysis with spatiotemporal visual attention , ” Fuzzy Systems , pp . ...
Segmentation and classification of human activities , ” Workshop on Human
Activity Recognition and Modeling , pp . 79-86 ... Crowd simulation for emergency
response using BDI agent based on virtual reality , ” Proc . of Winter Simulation
Conference , pp .

Evaluation of Smart Video for Transit Event Detection

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Page: 152

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Evaluation of smart video for transit event detection.

Handbook of Virtual Humans

This comprehensive book covers all areas of this growing industry including face and body motion, body modelling, hair simulation, expressive speech simulation and facial communication, interaction with 3D objects, rendering skin and ...

Handbook of Virtual Humans

Author: Nadia Magnenat-Thalmann

Publisher: John Wiley & Sons

ISBN: 0470023171

Page: 468

View: 684

Virtual Humans are becoming more and more popular and used in many applications such as the entertainment industry (in both film and games) and medical applications. This comprehensive book covers all areas of this growing industry including face and body motion, body modelling, hair simulation, expressive speech simulation and facial communication, interaction with 3D objects, rendering skin and clothes and the standards for Virtual Humans. Written by a team of current and former researchers at MIRALab, University of Geneva or VRlab, EPFL, this book is the definitive guide to the area. Explains the concept of avatars and autonomous virtual actors and the main techniques to create and animate them (body and face). Presents the concepts of behavioural animation, crowd simulation, intercommunication between virtual humans, and interaction between real humans and autonomous virtual humans Addresses the advanced topics of hair representation and cloth animation with applications in fashion design Discusses the standards for Virtual Humans, such as MPEG-4 Face Animation and MPEG-4 Body Animation.

Proceedings

Integrating flight simulation and analysis into undergraduate aircraft design . ...
Flight simulation provides real - time visual feedback that is fun . ... The
engineering station permits rapid modeling and analysis of an aircraft at a design
point . ... To stand out above the crowd and make a significant contribution our
students must learn to reason , and make sound and timely decisions based on
their acquired ...

Proceedings

Author: American Society for Engineering Education. Conference

Publisher:

ISBN:

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Aerospace Medicine and Biology

... A66-32195 WILLEY , R. COMPUTER SIMULATION AND PSYCHOLOGICAL
THEORIES OF PERCEPTION A66-81037 WILLIAMS , J. F. , JR . EFFECT ... AND
METHOD FOR ANALYSIS OF VISUAL SEARCH OF ARBITRARY TARGETS IN
CROWDED BACKGROUNDS REPT . ... REACTION TIME - IMPLICATIONS FOR
DECISION MODELS WILSON , R. USE OF ESCHERICHIA ENDCTOXIN AS X -
RAY ...

Aerospace Medicine and Biology

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Simulation and Gaming

The book "Simulation and Gaming" discusses the following topics and research areas: game-based methods of problem solution and data processing, analysis, and information mining; educational games and game features, including game ...

Simulation and Gaming

Author: Dragan Cvetković

Publisher: BoD – Books on Demand

ISBN: 9535138030

Page: 232

View: 496

The book "Simulation and Gaming" discusses the following topics and research areas: game-based methods of problem solution and data processing, analysis, and information mining; educational games and game features, including game characteristics, story, mechanics, and methodology; development of integrated games tasked with helping students in interpreting, translating, and manipulating the field of kinematics through formal presentations; possibility of research integration through real and practical examples and games as well, in the field of physics; analysis of game engines from various aspects such as modularity, performance, and usability; virtual reality (VR) and interaction mechanisms used for three-dimensional (3D) game development; analysis, development, design, implementation, and evaluation of the simulation model in the field of engineering and metallurgy, according to ADDIE model; concept of computational thinking, with an accent on its inclusion in compulsory education; overview of the current prominence of AI simulation based in the gaming leisure industry, mainly for research purposes in the context of gambling and forecasting of online casino patron's churn behavior; innovative modeling and simulation approach using newly proposed advanced game-based mathematical framework, unified game-based acquisition framework, and a set of war-gaming engines to address the challenges for acquisition of future space systems; modification of simulation of a complex system and a physics model through programming, achieved with a block-based programming language.

Digital Urban Modeling and Simulation

This book is thematically positioned at the intersections of Urban Design, Architecture, Civil Engineering and Computer Science, and it has the goal to provide specialists coming from respective fields a multi-angle overview of state-of-the ...

Digital Urban Modeling and Simulation

Author: Stefan Müller Arisona

Publisher: Springer

ISBN: 3642297587

Page: 356

View: 333

This book is thematically positioned at the intersections of Urban Design, Architecture, Civil Engineering and Computer Science, and it has the goal to provide specialists coming from respective fields a multi-angle overview of state-of-the-art work currently being carried out. It addresses both newcomers who wish to obtain more knowledge about this growing area of interest, as well as established researchers and practitioners who want to keep up to date. In terms of organization, the volume starts out with chapters looking at the domain at a wide-angle and then moves focus towards technical viewpoints and approaches.

Investigative Ophthalmology Visual Science

... 2629 rULUS OF NORMAL AND RPE65 MICE 965 3DOPSIN GENE
KNOCKOUT 4102 0 RAT MODELS OF 4170 ID NYCOMED AMF. ...
STEREOSCOPIC IMAGE ASSISTED ANGIOGRAPHY ANALYSIS ASSISTED
CNV ANALYSIS WITH AUTOMATED 3 D VISUAL FIELD ... PASSIVE IRIS
SIMULATION OF VISION BASED COMPUTERISED REPEAT THRESHOLD
VISUAL COMPUTERIZED CROWDED ...

Investigative Ophthalmology   Visual Science

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Handbook of Virtual Humans

Starner T ( 1995 ) Visual Recognition of American Sign Language using Hidden
Markov Models . ... In IEEE Transactions on Pattern Analysis and Machine
Intelligence , vol . 19 ( 9 ) , pp . 1020-1025 . Still GK ( 2000 ) Crowd Dynamics . ...
In Eurographics Workshop on Computer Animation and Simulation , Milan , Italy .

Handbook of Virtual Humans

Author: Nadia Magnenat-Thalmann

Publisher: John Wiley & Sons

ISBN:

Page: 443

View: 689

Virtual Humans are becoming more and more popular and used in many applications such as the entertainment industry (in both film and games) and medical applications. This comprehensive book covers all areas of this growing industry including face and body motion, body modelling, hair simulation, expressive speech simulation and facial communication, interaction with 3D objects, rendering skin and clothes and the standards for Virtual Humans. Written by a team of current and former researchers at MIRALab, University of Geneva or VRlab, EPFL, this book is the definitive guide to the area. Explains the concept of avatars and autonomous virtual actors and the main techniques to create and animate them (body and face). Presents the concepts of behavioural animation, crowd simulation, intercommunication between virtual humans, and interaction between real humans and autonomous virtual humans Addresses the advanced topics of hair representation and cloth animation with applications in fashion design Discusses the standards for Virtual Humans, such as MPEG-4 Face Animation and MPEG-4 Body Animation.

Dissertation Abstracts International

Colt , David E. , p.811A Croatia Political liberalization in post - communist states :
A comparative analysis of church - state ... Stillar , Burt , p.1029A Crowd
simulation Crowd modeling for surveillance . ... p.1044A Cultural meanings
Crafting cultural meanings : Artistic creation and meaning for African American
Visual Artists .

Dissertation Abstracts International

Author:

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Pedestrian and Evacuation Dynamics 2012

This book presents the proceedings of PED2012. Humans have walked for eons; our drive to settle the globe began with a walk out of Africa. However, much remains to discover.

Pedestrian and Evacuation Dynamics 2012

Author: Ulrich Weidmann

Publisher: Springer Science & Business

ISBN: 3319024477

Page: 1424

View: 463

The 6th International Conference on Pedestrian and Evacuation Dynamics (PED2012) showcased research on human locomotion. This book presents the proceedings of PED2012. Humans have walked for eons; our drive to settle the globe began with a walk out of Africa. However, much remains to discover. As the world moves toward sustainability while racing to assess and accommodate climate change, research must provide insight on the physical requirements of walking, the dynamics of pedestrians on the move and more. We must understand, predict and simulate pedestrian behaviour, to avoid dangerous situations, to plan for emergencies, and not least, to make walking more attractive and enjoyable. PED2012 offered 70 presentations and keynote talks as well as 70 poster presentations covering new and improved mathematical models, describing new insights on pedestrian behaviour in normal and emergency cases and presenting research based on sensors and advanced observation methods. These papers offer a starting point for innovative new research, building a strong foundation for the next conference and for future research.

Petroleum Abstracts

DIGITAL SIMULATION MODELS OF EVAPORITE SEDIMENTATION
MICROANALYSIS . ... ANALYSIS / CONTROL RADIO * HEAVY TRAFFIC CALLS
FOR CROWD CONTROL IN THE ELECTROMAGNETIC SPECTRUM
RECIPROCATING ... A LARGE VISUAL PHYSICAL MODEL COUPLED TO A
COMPUTER RESERVOIR MODEL AUTOMATIC ADJUSTMENT POSSIBILITIES
FOR RESERVOIR MODEL ...

Petroleum Abstracts

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