Gaming in Social Locative and Mobile Media

Drawing on case studies across the Asia-Pacific region, Gaming in Social, Locative and Mobile Media explores the 'playful turn' in contemporary everyday life, and the role of mobile devices, games and social media in this transformation.

Gaming in Social  Locative and Mobile Media

Author: L. Hjorth

Publisher: Springer

ISBN: 1137301422

Page: 180

View: 505

Drawing on case studies across the Asia-Pacific region, Gaming in Social, Locative and Mobile Media explores the 'playful turn' in contemporary everyday life, and the role of mobile devices, games and social media in this transformation.

Cultural Economies of Locative Media

Hjorth, Larissa, and Ingrid Richardson. 2014. Gaming in Social, Locative, &
Mobile Media. Houndmills, Basingstoke, Hampshire: Palgrave Macmillan. Hoelzl,
Ingrid, and Rémi Marie. 2014. “Google Street View: Navigating the Operative
Image.

Cultural Economies of Locative Media

Author: Rowan Wilken

Publisher: Oxford University Press, USA

ISBN: 0190234911

Page: 320

View: 125

Location, location-awareness, and location data have all become familiar and increasingly significant parts of our everyday mobile-mediated experiences. Cultural Economies of Locative Media examines the ways in which location-based services, such as GPS-enabled mobile smartphones, are socially, culturally, economically, and politically produced just as much as they are technically designed and manufactured. Rowan Wilken explores the complex interrelationships that mutually define new business models and the economic factors that emerge around, and structure, locative media services. Further, he offers readers insight into the diverse social uses, cultures of consumption, and policy implications of location, providing a detailed, critical account of contemporary location-sensitive mobile data. Cultural Economies of Locative Media delves into the ideas, technologies, contexts, and power relationships that define this scholarship, resulting in a rich portrait of locative media in all of its cultural and economic complexity.

Creative Practice Ethnographies

“Pokémon GO: Mobile Media Play, Place-making, and the Digital Wayfarer.”
Mobile Media & Communication, 5(1): 3–14. DOI: 10.1177/2050157916680015.
———. 2014. Gaming in Social, Locative and Mobile Media. London: Palgrave.

Creative Practice Ethnographies

Author: Larissa Hjorth

Publisher: Lexington Books

ISBN: 1498572138

Page: 200

View: 245

Creative Practice Ethnographies focuses on the intersection of creative practice and ethnography and offers new ways to think about the methods, practice, and promise of research in contemporary interdisciplinary contexts. How does creative practice inform new ways of doing ethnography and vice versa? What new forms of expression and engagement are made possible as a result of these creative synergies? By addressing these questions, the authors highlight the important roles that ethnography and creative practice play in socially impactful research. This book is aimed at interdisciplinary researchers, scholars, and students of art, design, sociology, anthropology, games, media, education, and cultural studies.

Who Are You

Nintendo's Game Boy Advance Platform Alex Custodio. Chapter 4 1. ... Towards
a Cultural History of Mobile Games and the Experience of Movement . " 12. ...
Hjorth and Richardson , Gaming in Social , Locative , and Mobile Media , 3520.

Who Are You

Author: Alex Custodio

Publisher:

ISBN: 0262044390

Page: 248

View: 282

"GBA is the progentitor of handheld gaming platforms today. Who are You? offers fresh ways of thinking about the production, circulation, and actual use of a video game platform"--

Transmissions

“Urban Spaces as Playful Spaces: A Historical Approach to Mobile Urban Games
.” Simulation ... “From Game Design Elements to Gamefulness: Defining '
Gamification.'” Proceedings of ... Gaming in Social, Locative and Mobile Media.
London: ...

Transmissions

Author: Kat Jungnickel

Publisher:

ISBN: 0262043408

Page: 264

View: 388

"What does your research sound like? Do you yell or whisper it? How does it feel to wear it, close to the skin? Can you meter its rhythm? What games does it call for? Do you perform it? How do modes of making and communicating inform your practice, shape your stories and constitute your publics? These are some of the questions at the heart of this book. Social science's continued impact and relevance relies not only on what it says but also on how it tells stories about social worlds. The availability of digital technologies has expanded topics for study and along with it, the possibilities of circulating findings to different audiences in forms and formats beyond conventional talk and text. Yet, while creative new methods are gaining traction, with researchers and practitioners using a range of devices and platforms, debate and discussion about the tactics and techniques of transmission--how researchers make, curate and communicate their findings--have lagged behind their widespread use. This volume takes up the challenge to attend to other ways of "telling about society" (Becker 2007). The book comprises a collection of richly textured projects that share interdisciplinary concerns and critical interests in experimenting with new approaches for the purpose of showing and sharing research. Fifteen scholars discuss their tactics of transmission and translation of research. While each acknowledges the persuasive power of text and talk (this is a book after all), they critically reflect on less conventional forms of knowledge exchange in their fields, pushing against disciplinary edges-sometimes politically, often physically-through the unexpected use of creative combinations of materials, platforms and practice, pushing research and disciplines into new territories"--

Mobility and Locative Media

Chapter 12 of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 3.0 license. https://s3-us-west-2.amazonaws.com/tandfbis/rt ...

Mobility and Locative Media

Author: Adriana de Souza e Silva

Publisher: Routledge

ISBN: 1317677757

Page: 268

View: 825

Mobilities has become an important framework to understand and analyze contemporary social, spatial, economic and political practices. Especially as mobile media become seamlessly integrated into transportation networks, navigating urban spaces, and connecting with social networks while on the move, researchers need new approaches and methods to bring together mobilities with mobile communication and locative media. Mobile communication scholars have focused on cell phones, often ignoring broader connections to urban spaces, geography, and locational media. As a result, they emphasized virtual mobility and personalized communication as a way of disconnecting from place, location and publics. The growing pervasiveness of location-aware technology urges us to rethink the intersection among location, mobile technologies and mobility. Few studies have addressed the many transformations taking place in mobile sociality and in urban spatial processes through the appropriation of these technologies. Chapter 12 of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 3.0 license. https://s3-us-west-2.amazonaws.com/tandfbis/rt-files/docs/Open+Access+Chapters/9781138778139_oachapter12.pdf

Interdisciplinary Mobile Media and Communications Social Political and Economic Implications

Social, Political, and Economic Implications Xu, Xiaoge ... In this section, location-
based mobile gaming, mobile healthcare, mobile news, and mobile usability are
the selected topics for investigation. Mobile gaming is one of the most popular ...

Interdisciplinary Mobile Media and Communications  Social  Political  and Economic Implications

Author: Xu, Xiaoge

Publisher: IGI Global

ISBN: 1466661674

Page: 409

View: 876

As mobile technology becomes much more prominent in the world, its effect on the social, political, and economic realms cannot be ignored. Interdisciplinary approaches towards re-examining the prevalence of communication technologies are essential for industry professionals’ development. Interdisciplinary Mobile Media and Communications: Social, Political, and Economic Implications sheds light on emerging disciplines in multimedia technologies and discusses the changes, chances, and challenges in the mobile world. Areas such as mobile governance, mobile healthcare, and mobile identity are examined, along with their social, political, and economic implications. Serving as a reconnection between academia and industry, this book will be useful for students, professors, researchers, and policy-makers of mobile media and communications.

Location Based Gaming

This book traces the evolution of location-based gaming, from its emergence as a marginal practice to its recent popularisation through smartphone apps like Pokémon Go and its incorporation into ‘smart city’ strategies.

Location Based Gaming

Author: Dale Leorke

Publisher: Springer

ISBN: 9811306834

Page: 266

View: 228

Location-based games emerged in the early 2000s following the commercialisation of GPS and artistic experimentation with ‘locative media’ technologies. Location-based games are played in everyday public spaces using GPS and networked, mobile technologies to track their players’ location. This book traces the evolution of location-based gaming, from its emergence as a marginal practice to its recent popularisation through smartphone apps like Pokémon Go and its incorporation into ‘smart city’ strategies. Drawing on this history and an analysis of the scholarly and mainstream literature on location-based games, Leorke unpacks the key claims made about them. These claims position location-based games as alternately enriching or diminishing their players’ engagement with the people and places they encounter through the game. Through rich case studies and interviews with location-based game designers and players, Leorke tests out and challenges these celebratory and pessimistic discourses. He argues for a more grounded approach to researching location-based games and their impact on public space that reflects the ideologies, lived experiences, and institutional imperatives that circulate around their design and performance. By situating location-based games within broader debates about the role of play and digitisation in public life, Location-Based Gaming offers an original and timely account of location-based gaming and its growing prominence.

Mobile Media Making in an Age of Smartphones

Gaming in Locative, Social and Mobile Media. London: Palgrave. Ito, Mizuko.
2003. 'Mobiles and the Appropriation of Place,' Receiver 8, http://academic.
evergreen.edu/curricular/evs/readings/itoShort.pdf (accessed December 10,
2005). Juul ...

Mobile Media Making in an Age of Smartphones

Author: M. Berry

Publisher: Springer

ISBN: 1137469811

Page: 164

View: 687

With the rise of smartphones and the proliferation of applications, the ways everyday media users and creative professionals represent, experience, and share the everyday is changing. This collection reflects on emergent creative practices and digital ethnographies of new socialities associated with smartphone cameras in everyday life.

Understanding Social Media

Social,. locative. and. mobile. media. While Hyunjin waited for Soohyun in a café
in Shinchon, South Korea, she toyed ... Toshi had never understoodwhy
peopleused theLBS game Foursquareuntil after the earthquake, tsunami and
nuclear ...

Understanding Social Media

Author: Sam Hinton

Publisher: SAGE

ISBN: 1446283127

Page: 168

View: 429

Instructors - Electronic inspection copies are available or contact your local sales representative for an inspection copy of the print version. Understanding Social Media provides a critical and timely conceptual toolbox for navigating the evolution and practices of social media. Taking an interdisciplinary and intercultural approach, this book provides a clear and concise explanation of the key concepts but also goes beyond specific brands, sites and practices to show readers how to place social media more critically within the changing media and cultural landscape. As an aid to understanding, key concepts in each chapter are illustrated by case studies to give real-world examples of theory in action. Cutting across the many dimensions of social media, from the political, economic and visual, this book explores the industries, ideologies and cultural practices that are increasingly becoming part of global popular culture.

Digital Cityscapes

The essays in this book investigate this new phenomenon and provide a broad overview of the emerging field of location-aware mobile games, highlighting critical, social scientific, and design approaches to these types of games, and drawing ...

Digital Cityscapes

Author: Adriana de Souza e Silva

Publisher: Peter Lang

ISBN: 9781433105326

Page: 371

View: 669

The convergence of smartphones, GPS, the Internet, and social networks has given rise to a playful, educational, and social media known as location-based and hybrid reality games. The essays in this book investigate this new phenomenon and provide a broad overview of the emerging field of location-aware mobile games, highlighting critical, social scientific, and design approaches to these types of games, and drawing attention to the social and cultural implications of mobile technologies in contemporary society. With a comprehensive approach that includes theory, design, and education, this edited volume is one of the first scholarly works to engage the emerging area of multi-user location-based mobile games and hybrid reality games. It is appropriate for undergraduate and graduate courses covering mobile phone or gaming culture, media history and educational technology, as well as researchers and the general public.

Social Casual and Mobile Games

This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com.

Social  Casual and Mobile Games

Author: Michele Willson

Publisher: Bloomsbury Publishing USA

ISBN: 1501310585

Page: 288

View: 657

Social, casual and mobile games, played on devices such as smartphones, tablets, or PCs and accessed through online social networks, have become extremely popular, and are changing the ways in which games are designed, understood, and played. These games have sparked a revolution as more people from a broader demographic than ever play games, shifting the stereotype of gaming away from that of hardcore, dedicated play to that of activities that fit into everyday life. Social, Casual and Mobile Games explores the rapidly changing gaming landscape and discusses the ludic, methodological, theoretical, economic, social and cultural challenges that these changes invoke. With chapters discussing locative games, the new freemium economic model, and gamer demographics, as well as close studies of specific games (including Candy Crush Saga, Angry Birds, and Ingress), this collection offers an insight into the changing nature of games and the impact that mobile media is having upon individuals and societies around the world.

The Pokemon Go Phenomenon

This collection of new essays explores what Pokemon Go can tell us about how and why we play.

The Pokemon Go Phenomenon

Author: Jamie Henthorn,

Publisher: McFarland

ISBN: 1476636516

Page: 235

View: 340

Pokémon Go is not just play—the game has had an impact on public spaces, social circles and technology, suggesting new ways of experiencing our world. This collection of new essays explores what Pokémon Go can tell us about how and why we play. Covering a range of topics from mobile hardware and classroom applications to social conflict and urban planning, the contributors approach Pokémon Go from both practical and theoretical angles, anticipating the impact play will have on our digitally augmented world.

Mobile Interface Theory

In this updated second edition, Jason Farman offers a groundbreaking look at how location-aware mobile technologies are radically shifting our sense of identity, community, and place-making practices.

Mobile Interface Theory

Author: Jason Farman

Publisher: Routledge

ISBN: 0429863128

Page: 200

View: 251

In this updated second edition, Jason Farman offers a groundbreaking look at how location-aware mobile technologies are radically shifting our sense of identity, community, and place-making practices. Mobile Interface Theory is a foundational book in mobile media studies, with the first edition winning the Book of the Year Award from the Association of Internet Researchers. It explores a range of mobile media practices from interface design to maps, AR/VR, mobile games, performances that use mobile devices, and mobile storytelling projects. Throughout, Farman provides readers with a rich theoretical framework to understand the ever-transforming landscape of mobile media and how they shape our bodily practices in the spaces we move through. This fully updated second edition features updated examples throughout, reflecting the shifts in mobile technology. This is the ideal text for those studying mobile media, social media, digital media, and mobile storytelling.

Social Media on the Road

Our first attempt, described in Chapter 12, to design a context-dependent game
for passengers inspired us to make ... There is a also a genre of mobile, location-
based storytelling applications of interest for the generation of journey games.

Social Media on the Road

Author: Oskar Juhlin

Publisher: Springer Science & Business Media

ISBN: 9781849963329

Page: 204

View: 896

In the future, everyday life in traffic will be intricately meshed with city life. Today motorways, cities and streets are places where we spend a considerable amount of time, and where a large number of everyday encounters between people occur. Any road user’s journey coincides with hundreds or even thousands of others. This book unpacks the details of the practical achievements involved in socially engaging with people at high speed. Although, generally speaking, these encounters are brief and interaction is slight, the recent emergence of mobile technologies offers opportunities to support drivers and passengers beyond just helping them to reach their destination. New social media could enhance interaction in traffic making life on the road more interesting and meaningful. Such innovative applications could include car stereos that share music amongst drivers; digital games that interact with the landscape passing outside the car windows, or with passengers in surrounding cars; message systems that allow drivers to help each other; and web applications that allow motorcyclists to socialize on the road. Social Media on the Road - The Future of Car Based Computing provides a bridge between research in transport planning and traffic technology, and new media areas such as Computer Human Interaction and Computer Supported Cooperative Work. Those studying and researching in the areas of human computer interaction in mobile use contexts, and those interested in developing new forms of mobile applications and services will find this book an excellent resource. Oskar Juhlin is Associate Professor and Director of the Mobile Life VinnExcellence Centre at Stockholm University and Interactive Institute. 'This book represents a pioneering and key research work that examines the future of transportation being merged with communication and interactive media. It also provides a glimpse of the future potential of mixed reality entertainment for children and family on the move. It is essential for scientists, designers, and engineers working on mobile social media, as well as for business people looking for new potential urban transport media services.' Professor Adrian D. Cheok, Graduate School of Media Design, Keio University.

The Routledge Companion to Digital Ethnography

The Routledge Companion to Digital Ethnography provides an authoritative, up-to-date, intellectually broad, and conceptually cutting-edge guide to this emergent and diverse area.

The Routledge Companion to Digital Ethnography

Author: Larissa Hjorth

Publisher: Taylor & Francis

ISBN: 1317377788

Page: 494

View: 893

With the increase of digital and networked media in everyday life, researchers have increasingly turned their gaze to the symbolic and cultural elements of technologies. From studying online game communities, locative and social media to YouTube and mobile media, ethnographic approaches to digital and networked media have helped to elucidate the dynamic cultural and social dimensions of media practice. The Routledge Companion to Digital Ethnography provides an authoritative, up-to-date, intellectually broad, and conceptually cutting-edge guide to this emergent and diverse area. Features include: a comprehensive history of computers and digitization in anthropology; exploration of various ethnographic methods in the context of digital tools and network relations; consideration of social networking and communication technologies on a local and global scale; in-depth analyses of different interfaces in ethnography, from mobile technologies to digital archives.

Online at Asia Pacific

... Hjorth, Michael Arnold. 1 Introduction Mobile, social and locative media ...
Japan, young adult Toshi has taken to using the locative media game
Foursquare so that he and his friends might always know where each other are.
In Manila, José ...

Online at Asia Pacific

Author: Larissa Hjorth

Publisher: Routledge

ISBN: 0415672163

Page: 206

View: 193

Locating intimacies of place and gender (Seoul) -- Spectres of mobile intimacy: mobile media in crisis management of 3.11 (Tokyo) -- The place of intimate visualities: Ba ling hou, LBS and camera phones (Shanghai) -- Intimate distance: sociality and identity in the face of diaspora (Manila) -- Generations, mobile intimacy and political affect (Singapore) -- The place of the domestic: smartphones, women and labour (Melbourne) -- Intimate publics, communities and networks in an age of mobile social media -- Topographies of the intimate: mobile publics in the Asia-Pacific -- Emplaced presences: visual cultures of embodied intimacies -- Conclusion: intimacies of the social, mobile and local.

The Routledge Companion to Mobile Media

This collection, which gathers together original articles by a global roster of contributors from a variety of disciplines, sets out to contextualize the increasingly convergent areas surrounding social, geosocial, and mobile media ...

The Routledge Companion to Mobile Media

Author: Gerard Goggin

Publisher: Routledge

ISBN: 1135949255

Page: 559

View: 773

The last decade has witnessed the rise of the cell phone from a mode of communication to an indispensable multimedia device, and this phenomenon has led to the burgeoning of mobile communication studies in media, cultural studies, and communication departments across the academy. The Routledge Companion to Mobile Media seeks to be the definitive publication for scholars and students interested in comprehending all the various aspects of mobile media. This collection, which gathers together original articles by a global roster of contributors from a variety of disciplines, sets out to contextualize the increasingly convergent areas surrounding social, geosocial, and mobile media discourses. Features include: comprehensive and interdisciplinary models and approaches for analyzing mobile media; wide-ranging case studies that draw from this truly global field, including China, Africa, Southeast Asia, the Middle East, and Latin America, as well as Europe, the UK, and the US; a consideration of mobile media as part of broader media ecologies and histories; chapters setting out the economic and policy underpinnings of mobile media; explorations of the artistic and creative dimensions of mobile media; studies of emerging issues such as ecological sustainability; up-to-date overviews on social and locative media by pioneers in the field. Drawn from a range of theoretical, artistic, and cultural approaches, The Routledge Companion to Mobile Media will serve as a crucial reference text to inform and orient those interested in this quickly expanding and far-reaching field.

Haunting Hands

Drawing on cross-cultural fieldwork, Haunting Hands considers the role mobile media practices and rituals provide as fundamental insights into contemporary notions of life, death, and loss.

Haunting Hands

Author: Kathleen M. Cumiskey

Publisher: Oxford University Press

ISBN: 0190634987

Page: 248

View: 646

Haunting Hands looks closely at the consequences of digital media's ubiquitous presence in our lives, in particular the representing, sharing, and remembering of loss. From Facebook tribute pages during public disasters to the lingering digital traces on a smartphone of the deceased, the digital is both extending earlier memorial practices and creating new ways in which death and loss manifest themselves. The ubiquity of digital specters is particularly evident in mobile media spanning smartphones, iPads, iPhones, or tablets. Mobile media entangle various forms of social, online and digital media in specific ways that are both intimate and public, and yet the use of mobile media in contexts of loss has been relatively overlooked. Haunting Hands seeks to address this growing and important area by helping us to understand the relationship between life, death, and our digital after-lives.

The Routledge Companion to Mobile Media Art

This book is the definitive publication for researchers, artists and students interested in comprehending all the various aspects of mobile media art, covering digital media and culture, internet studies, games studies, anthropology, ...

The Routledge Companion to Mobile Media Art

Author: Larissa Hjorth

Publisher: Routledge

ISBN: 0429515960

Page: 534

View: 127

In this companion, a diverse, international and interdisciplinary group of contributors and editors examine the rapidly expanding, far-reaching field of mobile media as it intersects with art across a range of spaces—theoretical, practical and conceptual. As a vehicle for—and of—the everyday, mobile media is recalibrating the relationship between art and digital networked media, and reshaping how creative practices such as writing, photography, video art and filmmaking are being conceptualized and practised. In exploring these innovations, The Routledge Companion to Mobile Media Art pulls together comprehensive, culturally nuanced and interdisciplinary approaches; considerations of broader media ecologies and histories and political, social and cultural dynamics; and critical and considered perspectives on the intersections between mobile media and art. This book is the definitive publication for researchers, artists and students interested in comprehending all the various aspects of mobile media art, covering digital media and culture, internet studies, games studies, anthropology, sociology, geography, media and communication, cultural studies and design.