Digital and Other Virtualities

In this transdisciplinary book, major artists, filmmakers, film theorists, philosophers, literary critics, information theorists and cultural analysts examine the twists and turns of the contesting terms of virtuality and indexicality in ...

Digital and Other Virtualities

Author: Antony Bryant

Publisher: I.B. Tauris

ISBN:

Page: 302

View: 292

From different domains of technologies and philosophy, the concept of virtuality is emerging as a major field for the rethinking of time, space, bodies, meanings and, significantly, the image. Digitalization and cyber-networking form one axis. If the virtual is being celebrated as heralding a radically new era, rich with new possibilities and futures hitherto unimagined through cybernetics, networking and digitalization, such claims are also being viewed with deep scepticism and countered by renewed interest in the groundedness and referentiality of the indexical. Because of digital virtualities in the production of images, the concept of the index becomes relevant precisely in a digital world, as relations between signs, objects, references and bodies become the focus of sometimes anguished and sometimes enthralled critical rethinking. --

Digital and Other Virtualities

In this transdisciplinary book, major artists, filmmakers, film theorists, philosophers, literary critics, information theorists and cultural analysts examine the twists and turns of the contesting terms of virtuality and indexicality in ...

Digital and Other Virtualities

Author: Antony Bryant

Publisher: I.B. Tauris

ISBN: 9781845115685

Page: 320

View: 671

If virtuality is being celebrated as heralding a radically new era, rich with new possibilities and futures hitherto unimagined through cybernetics, networking and digitalizaton, such claims are also being viewed with deep scepticism and countered by renewed interest in the groundedness and referentiality of the concept of the index. In this transdisciplinary book, major artists, filmmakers, film theorists, philosophers, literary critics, information theorists and cultural analysts examine the twists and turns of the contesting terms of virtuality and indexicality in contemporary cultural theory in relation to history, trauma, sexuality, textuality, anxiety, simulated lives, code, digital cinema, science fiction, and contemporary art. Antony Bryant, Juli Carson, N. Katherine Hayles, Anna Johnson, Mary Kelly, Brian Massumi, Claire Pajaczkowska, Griselda Pollock, Adrian Rifkin, Martha Rosler, Alison Rowley, Trinh T. Minha, Samuel Weber, and Paul Willemen, draw on concrete practices, ranging from film, video and chatrooms to airport spaces, conceptual art and textiles, to offer critically engaged, sometimes sceptical, analyses of contemporary image worlds in the light of a continuing allegiance to grounded histories and critical practice.

Human Virtuality and Digital Life

... of virtuality 3 Virtuality and transitional phenomena 4 The re-emergence of virtuality in adolescence 5 Digital adolescence 7 Virtuality and the other ...

Human Virtuality and Digital Life

Author: Richard Frankel

Publisher: Routledge

ISBN: 1351379712

Page: 314

View: 348

This book is a psychoanalytic and philosophical exploration of how the digital is transforming our perception of the world and our understanding of ourselves. Drawing on examples from everyday life, myth, and popular culture, this book argues that virtual reality is only the latest instantiation of the phenomenon of the virtual, which is intrinsic to human being. It illuminates what is at stake in our understanding of the relationship between the virtual and the real, showing how our present technologies both enhance and diminish our psychological lives. The authors claim that technology is a pharmakon - at the same time both a remedy and a poison - and in their writing exemplify a method that overcomes the polarization that compels us to regard it either as a liberating force or a dangerous threat in human life. The digital revolution challenges us to reckon with the implications of what is being called our posthuman condition, leaving behind our modern conception of the world as constituted by atemporal essences and reconceiving it instead as one of processes and change. The book’s postscript considers the sudden plunge into the virtual effected by the 2020 global pandemic. Accessible and wide-reaching, this book will appeal not only to psychotherapists, psychoanalysts, and philosophers, but anyone interested in the ways virtuality and the digital are transforming our contemporary lives.

Here There

In Digital and Other Virtualities, Antony Bryant and Griselda Pollock explain the relation between the indexical and the digital by saying it is no longer a ...

Here There

Author: Kris Paulsen

Publisher: MIT Press

ISBN: 0262338254

Page: 264

View: 719

An examination of telepresence technologies through the lens of contemporary artistic experiments, from early video art through current “drone vision” works. "Telepresence” allows us to feel present—through vision, hearing, and even touch—at a remote location by means of real-time communication technology. Networked devices such as video cameras and telerobots extend our corporeal agency into distant spaces. In Here/There, Kris Paulsen examines telepresence technologies through the lens of contemporary artistic experiments, from early video art through current “drone vision” works. Paulsen traces an arc of increasing interactivity, as video screens became spaces for communication and physical, tactile intervention. She explores the work of artists who took up these technological tools and questioned the aesthetic, social, and ethical stakes of media that allow us to manipulate and affect far-off environments and other people—to touch, metaphorically and literally, those who cannot touch us back. Paulsen examines 1970s video artworks by Vito Acconci and Joan Jonas, live satellite performance projects by Kit Galloway and Sherrie Rabinowitz, and CCTV installations by Chris Burden. These early works, she argues, can help us make sense of the expansion of our senses by technologies that privilege real time over real space and model strategies for engagement and interaction with mediated others. They establish a political, aesthetic, and technological history for later works using cable TV infrastructures and the World Wide Web, including telerobotic works by Ken Goldberg and Wafaa Bilal and artworks about military drones by Trevor Paglen, Omar Fast, Hito Steyerl, and others. These works become a meeting place for here and there.

Learning in Metaverses Co Existing in Real Virtuality

In this context, we constitute ourselves through exploring, experimenting, acting and interacting with other e-inhabitants and with the 3D Digital Virtual ...

Learning in Metaverses  Co Existing in Real Virtuality

Author: Schlemmer, Eliane

Publisher: IGI Global

ISBN: 1466663529

Page: 356

View: 722

The potential of virtual world technologies to improve teaching and learning has been recognized in recent years, creating new possibilities for teaching and learning processes, with virtual environments impacting the achievement of student learning and collaboration. Learning in Metaverses: Co-Existing in Real Virtuality discusses a better way to understand this new learning universe, exploring the possibilities of new social organization through the use of avatars in virtual worlds. Examining platforms such as Web 3D, metaverse, MDV3D, ECODI, hybrid living and sharing spaces, gamification, alternate reality, mingled reality, and augmented reality to evaluate the possibilities for their implementation in education, this reference book will be of use to academics, educators, students, researchers, gamers, and professionals.

Tourism Fictions Simulacra and Virtualities

In addition to this central element in the visitor experience (called a companion on the visit), there are many other digital visual devices: touch screens, ...

Tourism Fictions  Simulacra and Virtualities

Author: Maria Gravari-Barbas

Publisher: Routledge

ISBN: 1000681173

Page: 254

View: 508

Tourism Fictions, Simulacra and Virtualities offers a new understanding of tourism’s interaction with space, questioning the ways in which fictions, simulacra and virtualities express tourism in the built environment and vice versa. Since its beginnings, tourism has inspired themed built environments that have a constitutive, and sometimes problematic, relationship with the “real” world and its architectural references. This volume questions and rethinks the different environments constructed or adapted both for and by tourism exploring the relationship between the “real” and the “unreal” within the tourist bubble and the ways in which the real world inspires simulacra for tourism use. Adopting an interdisciplinary approach this book touches on a wide range of geographical areas, eras and subjects such as post-socialist tourism in Poland, the Hawaiian imaginary in Las Vegas, Rio de Janeiro’s Little Africa, as well as multiple instances of virtual reality in tourism. This timely and innovative volume will be of great interest to upper level students, researchers and academics in tourism, architecture, cultural studies, geography and heritage studies.

Digital Draw Connections

Some view conceptual design as the environment in which to create other possibilities or virtualities. Marenko [26] refers to chance and uncertainty in ...

Digital Draw Connections

Author: Fabio Bianconi

Publisher: Springer Nature

ISBN: 3030597431

Page: 1128

View: 673

This book stems from the seminal work of Robert Venturi and aims at re-projecting it in the current cultural debate by extending it to the scale of landscape and placing it in connection with representative issues. It brings out the transdisciplinary synthesis of a necessarily interdisciplinary approach to the theme, aimed at creating new models which are able to represent the complexity of a contradictory reality and to redefine the centrality of human dimension. As such, the volume gathers multiple experiences developed in different geographical areas, which come into connection with the role of representation. Composed of 43 chapters written by 81 authors from around the world, with an introduction by Jim Venturi and Cezar Nicolescu, the volume is divided into two parts, the first one more theoretical and the other one which showcases real-world applications, although there is never a total split between criticism and operational experimentation of research.

Mobility and Fantasy in Visual Culture

Samuel Weber, “A Virtual Indication,” in Digital and Other Virtualities: Renegotiating the Image, ed. Antony Bryant and Griselda Pollock (London and New ...

Mobility and Fantasy in Visual Culture

Author: Lewis Johnson

Publisher: Routledge

ISBN: 1136747087

Page: 298

View: 482

This volume offers a varied and informed series of approaches to questions of mobility—actual, social, virtual, and imaginary—as related to visual culture. Contributors address these questions in light of important contemporary issues such as migration; globalization; trans-nationality and trans-cultural difference; art, space and place; new media; fantasy and identity; and the movement across and the transgression of the proprieties of boundaries and borders. The book invites the reader to read across the collection, noting differences or making connections between media and forms and between audiences, critical traditions and practitioners, with a view to developing a more informed understanding of visual culture and its modalities of mobility and fantasy as encouraged by dominant, emergent, and radical forms of visual practice.

Altered Pasts

Digital and Other Virtualities: Renegotiating the Image. London and New York: I. B. Tauris, 2010. Butler, Judith. Bodies That Matter: On the Discursive ...

Altered Pasts

Author: Richard J. Evans

Publisher: Brandeis University Press

ISBN: 1611685397

Page: 176

View: 289

A bullet misses its target in Sarajevo, a would-be Austrian painter gets into the Viennese academy, Lord Halifax becomes British prime minister in 1940 instead of Churchill: seemingly minor twists of fate on which world-shaking events might have hinged. Alternative history has long been the stuff of parlor games, war-gaming, and science fiction, but over the past few decades it has become a popular stomping ground for serious historians. The historian Richard J. Evans now turns a critical, slightly jaundiced eye on a subject typically the purview of armchair historians. The book's main concern is examining the intellectual fallout from historical counterfactuals, which the author defines as "alternative versions of the past in which one alteration in the timeline leads to a different outcome from the one we know actually occurred." What if Britain had stood at the sidelines during the First World War? What if the Wehrmacht had taken Moscow? The author offers an engaging and insightful introduction to the genre, while discussing the reasons for its revival in popularity, the role of historical determinism, and the often hidden agendas of the counterfactual historian. Most important, Evans takes counterfactual history seriously, looking at the insights, pitfalls, and intellectual implications of changing one thread in the weave of history. A wonderful critical introduction to an often-overlooked genre for scholars and casual readers of history alike.

The Oxford Handbook of Music and Virtuality

In the ideology of Ektro, echoed by many other micro labels, physical records, unlike digital and intangible music formats, are perceived as concrete works ...

The Oxford Handbook of Music and Virtuality

Author: Sheila Whiteley

Publisher: Oxford University Press

ISBN: 0199321280

Page: 679

View: 481

This work, edited by Sheila Whiteley and Shara Rambarran, brings together a multidisciplinary group of scholars who address issues such as artistic agency, the relationship between reality and illusion or simulation, and the construction of musical personae, subjectivities, and identities in a virtual world.

Virtual Reality

The Revolution Will Be Digitalised – Dispatches from the Information War. London: William Heinemann, 2011. ... In Digital and Other Virtualities, ed.

Virtual Reality

Author: Melanie Chan

Publisher: Bloomsbury Publishing USA

ISBN: 1628921471

Page: 216

View: 799

The idea of virtual realities has a long and complex historical trajectory, spanning from Plato's concept of the cave and the simulacrum, to artistic styles such as Trompe L'oeil, and more recently developments in 3D film, television and gaming. However, this book will pay particular attention to the time between the 1980s to the 1990s when virtual reality and cyberspace were represented, particularly in fiction, as a wondrous technology that enabled transcendence from the limitations of physical embodiment. The purpose of this critical historical analysis of representations of virtual reality is to examine how they might deny, repress or overlook embodied experience. Specifically, the author will contend that embodiment is a fundamental aspect of immersion in virtual reality, rather than something which is to be transcended. In this way, the book aims to challenge distorted ideas about transcendence and productively contribute to debates about embodiment and technology.

An Aesthesia of Networks

In Digital and Other virtualities: Renegotiating the Image, ed. Griselda Pollock and Antony Bryant, 79-92. London: I. B. Taurus. Massumi, Brian. 2009.

An Aesthesia of Networks

Author: Anna Munster

Publisher: MIT Press

ISBN: 0262018950

Page: 247

View: 574

Today almost every aspect of life for which data exists can be rendered as a network. This text argues that the tendency for most organizational structures to look the same has flattened our experience of networks as active & relational processes & assemblages. Rather than looking to see how humans experience networks, the author examines how networks 'experience' - what operations they perform & undergo to change & produce new forms of experience.

Digital Creativity

On the other hand , I would define : - ' virtuality ' as a complex of trends , tendencies , constraints , goals and forces ; ' actualisation ' as a creative ...

Digital Creativity

Author: Colin Beardon

Publisher: Taylor & Francis

ISBN: 9789026519390

Page: 249

View: 681

Presenting highlights from five years of the field journal Digital Creativity , this volume republishes twenty-seven contributions from international artists and scientists.

The Psychology of Digital Media at Work

Examples for high virtuality in this dimension can be found in Web-based ... As mentioned earlier, high use of digital tools is likely to impose other ...

The Psychology of Digital Media at Work

Author: Daantje Derks

Publisher: Psychology Press

ISBN: 1135106983

Page: 186

View: 180

In many professions daily work life has become unthinkable without the use of a computer with access to the Internet. As technological innovations progress rapidly and new applications of interactional media are invented, organizational behaviour continues to change. The central theme of this book is how new media affect organizational behavior and employee well-being. A variety of topics are considered: applications of new media in both personnel psychology and organizational psychology tools to improve selection and assessment issues arising in the context of training, learning and career development the use of online games for education and recreation the impact of mobile devices on organizational life the implications of new forms of collaboration by means of virtual teams. The research documented in this volume consists of high quality, quantitative studies illustrated by lively practical examples. The combination of science and practice ensures that new insights supported by empirical studies are translated into practical implications. The book will be essential reading for researchers and students in organizational psychology and related disciplines.

Blood Circuits

Digital and Other Virtualities, edited by Antony Bryant and Griselda Pollock, pp. 79‒92. Mathijs, Ernest, and Jamie Sextion. Cult Cinema: An Introduction.

Blood Circuits

Author: Jonathan Risner

Publisher: SUNY Press

ISBN: 1438470770

Page: 276

View: 542

Examines how recent Argentine horror films engage with the legacies of dictatorship and neoliberalism. Argentina is a dominant player in Latin American film, known for its documentaries, detective films, melodramas, and auteur cinema. In the past twenty years, however, the country has also emerged as a notable producer of horror films. Blood Circuits focuses on contemporary Argentine horror cinema and the various “cinematic pleasures” it offers national and transnational audiences. Jonathan Risner begins with an overview of horror film culture in Argentina and beyond. He then examines select films grouped according to various criteria: neoliberalism and urban, rural, and suburban spaces; English-language horror films; gore and affect in punk/horror films; and the legacies of the last dictatorship (1976–1983). While keenly aware of global horror trends, Risner argues that these films provide unprecedented ways of engaging with the consequences of authoritarianism and neoliberalism in Argentina. “Blood Circuits is an important and much-needed contribution to the fields of Latin American cinema and popular culture, and genre film studies with a focus on horror cinema. It offers original and innovative directions that will pave the way for new studies in different areas of film studies: the internationalization of horror that unfolds a problematic relationship between the United States and the Global South, the use of punk horror as a form of affect, and the development of new kinds of pleasures and displeasures in the spectator.” — Victoria Ruétalo, coeditor of Latsploitation, Exploitation Cinemas, and Latin America

Post Traumatic Art in the City

... 2009 Digital and Other Virtualities: Renegotiating the Image Ed. Antony Bryant and Griselda Pollock, 2010 Visual Politics of Psychoanalysis: Art and the ...

Post Traumatic Art in the City

Author: Isabelle de le Court

Publisher: Bloomsbury Publishing

ISBN: 1350194360

Page: 240

View: 567

Post-Traumatic Art in the City comprises an original analysis of the nexus of war, art and urban society in two specific contexts: late 20th-century Beirut and Sarajevo. With an emphasis on conceptions of the 'post-traumatic', De le Court explores how cities and art are mutually formative in war and post-war contexts, providing unique insight into the politically and psychologically driven art scenes from within the works of art themselves. Grounded in close analyses and new research, the book makes an important contribution to the fields of art history and trauma studies.

The Handbook of Textile Culture

... in Antony Bryant and Griselda Pollock (eds), Digital and Other Virtualities (I.B. Tauris, 2010); The Sublime Now (editor, with Luke White; ...

The Handbook of Textile Culture

Author: Janis Jefferies

Publisher: Bloomsbury Publishing

ISBN: 1474275788

Page: 512

View: 624

In recent years, the study of textiles and culture has become a dynamic field of scholarship, reflecting new global, material and technological possibilities. This is the first handbook of specially commissioned essays to provide a guide to the major strands of critical work around textiles past and present and to draw upon the work of artists and designers as well as researchers in textiles studies. The handbook offers an authoritative and wide-ranging guide to the topics, issues, and questions that are central to the study of textiles today: it examines how material practices reflect cross-cultural influences; it explores textiles' relationships to history, memory, place, and social and technological change; and considers their influence on fashion and design, sustainable production, craft, architecture, curation and contemporary textile art practice. This illustrated volume will be essential reading for students and scholars involved in research on textiles and related subjects such as dress, costume and fashion, feminism and gender, art and design, and cultural history. Cover image: Anne Wilson, To Cross (Walking New York), 2014. Site-specific performance and sculpture at The Drawing Center, NYC. Thread cross research. Photo: Christie Carlson/Anne Wilson Studio.

Visual Antisemitism in Central Europe

The Political Ontology of Threat', in Antony Bryant and Griselda Pollock (eds), Digital and Other Virtualities. Renegotiating the Image, London and New York ...

Visual Antisemitism in Central Europe

Author: Jakub Hauser

Publisher: Walter de Gruyter GmbH & Co KG

ISBN: 3110616661

Page: 300

View: 641

In eleven contributions, Visual Antisemitism in Central Europe, Imagery of Hatred deals with visual manifestations of antisemitism in Central Europe from the Middle Ages to the present day. The publication, which presents heretofore largely unknown materials, seeks responses from diverse perspectives to the question of the role of visuality in the development of antisemitic moods and political agendas that encouraged hatred towards Jews. The scope of visual anti-Judaism and antisemitism always was and still is very wide: from stereotypical depictions that can conceal an underlying message through humorous content, to clearly formulated assaults that aim to escalate animosity towards an imaginary collective enemy. The goal in both these cases is the exclusion of Jews from the majority society imagined as a monolithic whole, and the reification of a dividing line between "us" and "them". With its wide thematic and methodological range, this book offers a comprehensive image of the phenomenon of visual anti-Judaism and antisemitism and provides rich comparative material for the entire Central European region.

Real Virtuality

Instead, I had 35 mm cameras and lenses, and a new 5 megapixel digital ... to overlay in register with digital copies of the work of Piranesi and other 18th ...

Real Virtuality

Author: Ulrich Gehmann

Publisher: transcript Verlag

ISBN: 3839426081

Page: 470

View: 679

Increasingly, the virtual became reality by a hybridization of the world as we knew it: the process that went on in recent years is one of a technically assisted hybridization of both space and self, the »old« world is becoming virtualized and functionalized to a degree never experienced before. For the first time in human history, we have reached a threshold where we have not only to re-assert but to redefine ourselves, as regards our fundamental terms of understanding what world means for us, our base of existence and now an assemblage of mixed realities; and connected, what being human means.