This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming mainstream in the industry.
Author: Frederic I. Parke
Publisher: CRC Press
This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming mainstream in the industry. Over the past decade, since the publication of the first edition, there have been significant developments by academic research groups and in the film and games industries leading to t
This book will be a valuable companion for practitioners implementing applications based on the MPEG-4 FA specification and those who wish to understand the standard and its implications.
Author: Igor S. Pandzic
Publisher: John Wiley & Sons
Provides several examples of applications using the MPEG-4 Facial Animation standard, including video and speech analysis. Covers the implementation of the standard on both the encoding and decoding side. Contributors includes individuals instrumental in the standardization process.
Comprehensive in scope, the book provides an up-to-date reference source for those working in the facial animation field.
Author: Zhigang Deng
Publisher: Springer Science & Business Media
Data-Driven 3D Facial Animation systematically describes the important techniques developed over the last ten years or so. Comprehensive in scope, the book provides an up-to-date reference source for those working in the facial animation field.
Selected topics and papers from the first international workshop on computer animation, held in Geneva in 1989, provide a comprehensive overview of the problems encountered in the rising field of computer animation.
Author: Nadia Magnenat-Thalmann
Publisher: Springer Science & Business Media
Selected topics and papers from the first international workshop on computer animation, held in Geneva in 1989, provide a comprehensive overview of the problems encountered in the rising field of computer animation. To foster interactive links between researchers, end-users, and artists, roundtables and discussions have been included as well as presentations of concepts and research themes such as keyframe to task-level animation, artificial intelligence, natural language and simulation for human animation, choreography, anthropometry for animated human figures, facial animation and expressions, the use of dynamic simulation, motion control and blur, and data-base oriented animation design.
Presses Universitaires de Lyon , 1991 . [ 18 ] D. DeCarlo , C. Revilla , M. Stone ,
and J. J. Venditti . Making Discourse Visible : Coding and Animating
Conversational Facial Displays . In Proc . Computer Animation 2002 , pages 11-
16 , June ...
Author: Qing hua da xue (Beijing, China)
Papers from an October 2002 conference reflect recent work in problems, solutions, and technology in computer graphics, in the areas of illumination and lighting, facial expression and behavior, 3D acquisition and IBR, texture and appearance, hardware and efficient rendering, geometry and shape, mes
A clear set of rules and procedures governs all the stages of this simulated world
, including the initial assembly of the creatures , their behavior , their fitness
evaluation , and their reproduction and optimization . 12 . 5 Facial Animation 12 .
Author: Isaac V. Kerlow
Publisher: John Wiley & Sons Incorporated
The complete state-of-the-art guide to 3-D computer animation and imaging. Essential for visual effects production, computer games,online interactive multimedia, and more! Incorporating the latest computer animation techniques and technology, this outstanding guide offers clear step-by-step coverage of the entire process of creating a fully rendered 3-D computer still image or animation from modeling and rendering to animation and compositing. Designed to work with any computer platform, the book cuts through the technical jargon and features hundreds of inspiring color images and easy-to-understand instructive diagrams many of them new from visual effects in movies, animated films, TV shows, and computer games. This edition has been fully revised and updated, including new material on the latest character and facial animation techniques and an overview of the digital production process, plus information on subdivision surfaces, image-based rendering, motion capture, and other current techniques. Whether you are a student, an independent artist or creator, or a production company team member, you'll find countless expert tips on how to improve the artistic and technical level of your 3-D computer animation. * Non-platform specific * 500 full-color images * Newest computer techniques * Practical, step-by-step approach * Up-to-date guide to Internet resources.
[ 17 ] F.I . Parke , K. Waters , Computer Facial Animation , A. K. Peters , Wellesley
, Massachusetts , 1996 . [ 18 ] A. Pentland , B. Moghaddam , T. Starner , “
ViewBased and Modular Eigenspaces for Face Recognition ” , M.I.T. Media
Author: Silicon Graphics Computer Systems
This proceedings volume contains 30 papers on various aspects of shape modeling and its applications. A sampling of topics includes recursive subdivision and hypergeometric functions, modeling with spatial patches, processing irregular meshes, the statistical generation of 3D facial animable models, and the morphological modeling and deformation of 3D objects. The volume, which features illustrations in b & w and color, is not indexed. Annotation copyrighted by Book News, Inc., Portland, OR.
12.4 FACIAL ANIMATION A major vehicle for communicating the internal state of
a person is the face (Fig 12.4). Emotions are expressed by variations of the
surface topology, the lips and mouth externalise speech and the general
Author: Stuart Mealing
Publisher: Intellect L & D E F A E
Providing an overview of computer animation, from basic principles to more esoteric developments such as virtual reality and parametric modelling, this book is intentionally broad in scope and illuminated by many diagrams and illustrations. This book communicates teh excitement shared by those who work in this field to those who seek a comprehensive introduction.